New book: Chapter 1 v0.1

Al Selvin and I are working on a book to distill the key messages from his long term research programme, culminating in his PhD 18 mnths ago. So, we’re thinking aloud as we try out different ideas… reactions welcomed!

Possible titles…

Making Representations Matter: Catalyzing Collective Intelligence with Visualizations

Collective Intelligence Cartography: Emergence of a New Discipline


The word depict, from the Latin depingere, means to picture; a depiction means a representation in a picture, sculpture, or words. What this book is about is understanding how people help each other understand things by creating a picture of some kind together. By engaging people in making some kind of depiction, we can help each other explore an issue, or comprehend a situation or idea better. While much of this book will describe sophisticated kinds of depictions, like software-assisted knowledge maps, the act of engaging each other in depictions for the purpose of understanding is something that can happen at the most basic of levels.

Young Tom, six years old, had been given a small, round black compass by his parents. He was excited when he got it and ran off from the lunch table to experiment. Not long after he came back into the kitchen, on the verge of tears. “I don’t understand what it means,” he mourned. “The little needle moves all over the place. How does it help me find things?” His mother, Jackie, said, “It’s not that hard, Tom. I’ll show you.” She took some brass badges out of a drawer, and put them on the kitchen table. Tom sat him down in the chair next to her. “Now let’s pretend this one is Sally’s house,” she said, pointing at one of the badges, “and this one is the school. Where would the park be?” He moved one of the badges near one the “school”. “That’s right!” she said. “Now put the compass in the middle of them where our house would be.” Jackie took Tom’s hand, the one clutching the little compass, and moved it to the table between the objects. He put it down. Jackie pointed at the “school” and said, “Which letter on the compass is closest to the school?” “E”, Tom said. “That’s right, E is east, so that means that the school is east of our house. What about the park?” “S”, Tom said. “So which direction is the park from us?” “South,” Tom said, beginning to smile.

She moved one of the badges to the lower left, and asked “Now which direction is that?” “South… west,” said Tom, smiling. “Southwest.” “Southwest, that’s right,” his mum said. “What if it’s… west east?” he said.” “You can’t get west east,” she replied, pointing at the compass so he could see that the two directions were on opposite sides. He laughed.  “Where’s Luke’s house?” asked his father. “He’s on Peel Road,” Tom answered. “Can you point? Where do you think Luke’s house is, in relation to our house?”  asked his father. “Where’s L “It would be…” he started. She handed him a pen lid, saying “here you go, show us where Luke’s house is.” She pointed at one of the badges. “This is where our house is, show us where Luke’s house is.” ““Mummy can I just have a piece of paper?” Tom asked. “No, do it with the pen lid. Where’s Luke’s house?” He smiled and first pushed the lid farther away on the table. “No, it’s not over there”, she said, while Tom laughed. “Which way do we walk to get to Luke’s house?” He then put it more carefully to the left of the compass. “That’s right, so which way are we going to get to Luke’s house?” “North,” Tom said, smiling confidently. She pointed at her plate from lunch, farther to the left on the table. “Now Mummy’s plate is school, which way do we walk to school?” “North,” he said. “There you go!” she declared.

This story illustrates much of what this book will explore.

There was an important issue – Tom’s sadness and frustration at not understanding how the compass worked. There was someone who wanted to help Tom deal with the issue, learn something, and have fun doing it. There was the instant, unplanned inspiration – an improvisation – that Jackie came up with, to use the little shiny objects and make it into a game. She decided how the objects would play into the representation, making aesthetic choices with simple but clear tactile and visual rules, deciding (on the fly) on a compelling and engaging form that Tom could understand, enter into and be part of. She got him to point and him to move the objects around, or in the language we will use in this book, she got him to engage in the representation and in its evolution. She improvised a “script” for the game that contained a rising set of complexity and demands on Tom’s skills and evolving knowledge, or in the terms we will use in this book, she crafted a narrative with actions that had sequences and meanings. She made decisions – what we will call ethical choices – about what Tom should pay attention to, and what he could do and not do with the representation (for example, she decided that he should stick with the depiction they had created together when it came to saying where Luke’s house was, and not just draw it on paper as he asked. Jackie was sweet to Tom throughout, but also kept him firmly “on task” long enough for Tom to grasp the principles of the compass and understand how it could tell him directions between things he cared about. In doing this, Jackie helped Tom make sense of something that had been frustrating him, turning it into something he could enjoy and take forward into life.


This is what the book covers. We will discuss how we engage others in creating representations to help understand issues, but more to the point what that activity is actually composed of. As we’ll see in Chapter 2, most treatments of participatory visualizations talk about methods and outcomes, but few treat the practice  of engaging people in such visualizations as a subject worthy of attention in its own right. This book focuses on ways to look at and understand the practice of making participatory representations – the skills and considerations involved, the choices that practitioners make, and the ways in which participants can engage and make use of them.

We start with parents and kids precisely because of the everyday nature of those interactions. Helping our children understand things is not a matter of stuffing facts and ideas into their heads from outside. We know that for them to learn and grow, it has to mostly come from inside of them. Kids need to engage with situations, try them out, learn them from the inside out. They do this for themselves with their imaginative play, setting things up and manipulating them, creating whole worlds from whatever they have around them.

When our kids were small, their number one toy, in terms of getting actually used and played with over and over again, was just ordinary cardboard and wooden blocks. They could make them be anything they wanted – a house, a fort, a landscape. They were making representations and engaging in them with all of the energy and imagination they could muster.

When we as parents want our kids to learn something, especially something they are struggling with, we meet them where they are. As Jackie did with the compass, we give them tangible ways to understand their world and pick up new abilities. For example, parents best help kids with their writing assignments not by giving them general principles or the same kinds of drills they get in school. Instead they can help them look at specific sentences, words, and paragraphs in the context of what their assignment is about, and try to help them see what works or doesn’t work in that arena. The real help they provide is very close-grained, very close to the materials themselves. The tactile and visual contact with specific words and sentences — moving them around to see what works best, like Tom’s little metal items on the kitchen table — make the difference. It’s not giving kids the answers, instead it’s helping them to see how to come up with the answers themselves.

The parent’s role is to help that process along by the simultaneous close engagement with the materials and medium itself (what they are writing about and how they are doing it), with the interactions with the kids as people, with an attitude of love and hope and respect for their own intelligence — an attitude that tells the kids they will get it, they just haven’t gotten there yet. There is something about that close work with words and sentences and meanings, with styles and effects, with thinking through the consequences of different choices, providing examples but only to help them to see why it does or doesn’t work in the context, that helps kids move toward being able to do it on their own. It’s not much different from other things parents teach their kids, like how to ride bicycles. That skill, too, has to come from inside the child. A parent can’t ride the bikes for them or tell them in the abstract how to do it. Instead, the parent has to help kids to learn the little tricks of balance and navigation, and the confidence that they don’t need a puffing parent running alongside holding the bike up straight. Ultimately what matters is when could get around the block under their own power, wearing that look of pride and freedom on their faces when they had done it.

This fostering of capability in the ability to engage others in making helpful representations is a huge motivation to us. We want to be of help to people trying to achieve and express what they are trying to do with the new media for mapping the connections between ideas. If the considerations in this book can help people see for themselves why something does or doesn’t work, and come up with their own inspirations, it will have been worth it.

That is what the considerations in the remaining chapters speak to.


A second example bridges between the more commonplace examples above and the main content of this book, which mainly explores the kinds of considerations that obtain when engaging people in software-based representational tools. Though as the above discussion tried to state, really the core ideas are common to the most everyday attempts of people to help others by engaging them in making a depiction together.

A committee in a medium-sized public school district (approximately 20,000 students) in the Hudson River Valley region of New York State was tasked with analyzing the alternatives for school building capacity in the district, which has experienced declining enrollment. This highly contentious issue had come up many times before. The district’s superintendent of schools was concerned that the discussion would be unproductive, due to tensions and unsurfaced assumptions between the various interest groups (school administrators, teachers, parents, taxpayers, etc.). Every school building has an active, vocal contingent of parents and teachers who have strong interests in keeping their own local school open. Equally strong and vocal are the many local taxpayers who feel that school taxes are already too high. To address this, the superintendent asked two outside facilitators with expertise in conducting participatory knowledge mapping sessions to help run the meetings.

The two facilitators convened a series of meetings in a library of one of the schools. A committee of twenty parents, teachers, community activists, and administrators met once a week to work through the alternatives. For each meeting, the facilitators prepared an agenda with a hypermedia issue mapping tool, which was projected in front of the group on large screens. The agenda focused on various alternatives, policy matters, process considerations, and other issues.

CompendiumTemplate-SchoolDistrict

The facilitators employed a variety of approaches. First, they facilitated a general discussion of the issues involved, using a conventional Issue-Based Information System (IBIS) approach (representing discourse as issues, positions, pros, and cons) to capture and display the discussion as it proceeded. This involved rapid synthesis of what the meeting attendees were saying, thus creating nodes and links in the hypermedia tool that showed the relationship of statements to each other. They also validated the way they captured the statements by frequently asking the participants to look at the maps, asking “Does this capture what you said accurately?” Sometimes participants looked closely and provided detailed feedback (e.g, “Well, not really. What I was really trying to say was this…”). At other times, the heat of the discussion was such that it was difficult for the practitioners to intervene without running the risk of derailing the meeting’s momentum. The practitioners had to make moment-to-moment decisions on how much to intervene, and in what ways.

Between meetings, the practitioners analyzed the maps from the general discussion. They looked for recurring themes and questions and, from these, created a template covering the major considerations that would guide choices between the alternatives (see Figure 2). They then facilitated several sessions using the template to structure conversation about each of the alternatives in turn. By the fourth session, the facilitators were able to induce the participants to conduct an analysis according to the template, while still capturing as much of the side discussion and issues as possible. Also between sessions, the district office distributed via mail all of the map output in text form to all the participants.

At the end of the process, the practitioners held a plenary session for the broader community to understand the final decision. The maps of rationale and templated analysis made the pros and cons for each alternative, as well as many of the comments and points of view, clear and explicit. Even though there was little consensus that the chosen alternative was the best one, the community members completing a post-presentation questionnaire agreed that the process had been conducted in a fair manner, and that the discourse and competing points of view had been made more explicit and comprehensible than in previous years.

In this example, a very different set of considerations and techniques were employed. However, we aim to show that the framework and language we are developing — to describe how one adds value to a conversation with real time representational practice — is as applicable to this as it is to our opening kitchen scene:

PRP-ConceptualFramework


As we navigate the second decade of the 21st century, humanity confronts intensely complex challenges, at many scales from personal, to community, to national and global. Finance, health, energy, education, urbanization, terrorism: the dilemmas we face stretch to the very limit our cognitive and interpersonal capacities — to make sense of overwhelming amounts of data; to assess conflicting judgments about its trustworthiness; to resolve polarized interpretations about the implications; and to negotiate effective courses of action to which all parties can commit.

Better data and information/communication technologies (ICT) are not only drivers of these challenges, but have key roles to play in managing them. However:

more data + more processing technology ≠ more insight or wisdom

The nature of the problems we face means we will depend on nuanced human judgment over complex tradeoffs long into the foreseeable future, because despite their scientific and engineering foundations, these are not purely rational problems to be solved from first principles, using tried and tested algorithms or methods. The nature of policy formulation and implementation is fraught with the messiness of human life — social, organizational, political and cultural dimensions cannot be simply wished away. Technically sound engineering blueprints are not sufficient when designing solutions to wicked problems, whose very definition is contested. Somehow, humanity’s collective intelligence must chart courses through these white waters.

None of this is news of course, and many people are working on it. Under the broad heading of collective intelligence (including other strands of our own work) we see community activists, academics, businesses and governments seeking to improve the social fabric of the internet in order to better harness the collective intelligence of human networks, operating largely asynchronously across timezones, augmented by machine intelligence (e.g. www.ci2012.org). Another strand of work uses sensor networks and computational simulation of social systems (e.g. www.futurict.eu) to help us understand, increasingly in real time, the complex adaptive systems permeating society, but whose structure and dynamics we are only beginning to grasp — often with tragic consequences when we consider our lack of control over financial markets or medical epidemics.

Collective Intelligence Cartography (CIC) occupies a different niche. All of the above work will generate symbolic representations of many sorts, around which many meetings will be held to figure out what they mean, and it is here that CIC makes a contribution. Our focus is on a pervasive, critical, and hence surprisingly neglected piece of the collective intelligence jigsaw puzzle, namely, how do we improve our capacity to use such representations when we meet?

This focus on the dynamics of collective intelligence in small scale, synchronous contexts complements the social-semantic web/collective intelligence focus on large scale, asynchronous interaction.

CIC also complements the big data and simulation efforts, shifting attention from machine-mining patterns in relatively low-level data to the highest levels of meaning-making that humans are capable of:

  • wrestling with ethical dilemmas
  • resolving conflicts between diverse stakeholders
  • crafting metaphorical power through stories
  • empathizing by placing oneself in another’s shoes

This is the next step from machine-generated information visualizations to their manipulation and annotation as people discuss them, and to the manual crafting of representations (with or without computational aids) that reflect a team’s evolving understanding of a problem or the creative process as a design solution emerges.

This focus takes us back to humanity’s most established mode of information diffusion and collective sensemaking: talking face to face, and inscribing marks in dirt, leaves and clay. In an earlier book, we introduced the concept of maps as follows:

Maps are one of the oldest forms of human communication. Map-making, like painting, pre-dates both number systems and written language. Primitive peoples made maps to orientate themselves in both the living environment and the spiritual worlds. Mapping enabled them to transcend the limitations of private, individual representations of terrain in order to augment group planning, reasoning and memory. Shared, visual representations opened new possibilities for focusing collective attention, re-living the past, envisaging new scenarios, coordinating actions and making decisions.

Maps mediate the inner mental world and outer physical world. They help us make sense of the universe at different scales, from galaxies to DNA, and connect the abstract with the concrete by overlaying meanings onto that world, from astrological deities to signatures for diseases. They help us remember what is important, and explore possible configurations of the unknown. (Preface to Knowledge Cartography, 2008)

Thus, we are interested in how teams build new meaning using ‘representational artifacts’ which take into account all the ‘hard’ technical criteria as well as the ‘softer’ human criteria mentioned above. In millions of meetings today, people will be scribbling and sketching on paper and whiteboards; typing lists of bullet points and outlines on screen; displaying, annotating and sharing photos, diagrams, maps and websites. However, CIC is not about collaboration and visualization software per se (although much of our work has been with hypermedia visualization tools), but about the human skillset needed to wield these and non-digital artifacts effectively, in real time, to build new meaning in a group. We’ve all been in meetings where a shared display added little value — but we’ve all been in meetings when the right representation at the right moment helped to harness the collective energy and wisdom in the room, people connect with each other and the problem at a deeper level, and things move forward tangibly. What does someone do with a representation to catalyse such moments?

We need to attend to the people who know how to do this, and learn from them (and instructively, from those who are less fluent). We argue that what we call Participatory Representational Practice is a poorly understood but vital new civic skill for all types of collaborative knowledge work, where the complexity of the problem requires, or benefits from, the construction of a collectively owned representational artifact — whether scribbled on a napkin or detailed in a multiuser computational modeling tool. Hence, this includes meeting facilitators, but extends to many others, such as students, teachers, designers, academics and policy analysts.

To substantiate this claim, we have been documenting the vacuum in our current understanding, both in academic research and in practitioners’ state-of-the-art: nobody seems to have articulated the experience and skillset of this new breed of ‘cartographers’.

Schön (1983) insisted that there is an artistry to professional practice that, although difficult to describe, nonetheless informs and shapes what practitioners actually do:

Let us search … for an epistemology of practice implicit in the artistic, intuitive processes which some practitioners do bring to situations of uncertainty, instability, uniqueness, and value conflict. (1983: 49)

This book intends to contribute to that search. We describe the process by which we have developed a language to describe the distinctive experience and skillset that marks these people out (Chapter X). To give you a feel for what’s to come, in developing a language capable of expressing what we found when studying such practitioners, we found it necessary to draw from Aesthetics (how practitioners shape and craft the representation), Ethics (how a practitioner’s actions affect other people), Narrative (meaning and causality applied to the flow of events), Sensemaking (the ways in which practitioners deal with situations of doubt or instability) and Improvisation (the spontaneous, creative moves that practitioners can make).

This language has emerged in dialogue with designing ways of seeing this in action by analyzing and visualizing video data at different scales, both quantitatively and qualitatively (Chapter X). This lays the conceptual and empirical foundations for future practitioner training and software development (Chapter X).

To conclude, in an age of unprecedented complexity, we urgently need people who are fluent at “augmenting human intellect” with new kinds of “concept structures”, to borrow Doug Engelbart’s iconic 1963 language. Our schools, universities and workplaces train us to read and write as solo authors and speakers, paying little or no attention to the pervasive role of representations in our thinking with others. Understanding the experience and skillset that people fluent in such practice is a key first step. Perhaps this may come to be seen as a 21st century literacy — reading and writing symbolically in ways designed specifically to build real-time collective intelligence.

We hope this whets your appetite. If so, then let us take you on a journey…

Al Selvin and Simon Buckingham Shum

Collective Intelligence in Organizations

Congratulations to Antonietta Grasso and Gregorio Convertino, who have edited a double Special Issue of the leading Computer Supported Cooperative Work journal, just out:

Collective Intelligence in Organizations: Tools and Studies

I’m pleased to say that KMi’s research into Contested Collective Intelligence, using Cohere as our social-semantic discourse platform to explore these ideas, is part of this issue, from our joint work with Ágnes Sándor at Xerox, who spent time here as an OLnet Fellow. There’s an accompanying video as well from the CSCW 2012 conference.

De Liddo, Anna; Sándor, Ágnes and Buckingham Shum, Simon (2012). Contested Collective Intelligence: rationale, technologies, and a human-machine annotation study. Computer Supported Cooperative Work, 21, (4-5), pp. 417–448. Eprint: http://oro.open.ac.uk/31052

If you share our interest in platforms for very large scale deliberation/argumentation, then you should also check out Mark Klein’s article (MIT Center for Collective Intelligence), in which he describes what we would call discourse analytics.

Finally, Gregorio chaired the most recent workshop in the international series fro mwhich this special issue emerges: Large-Scale Idea Management & Deliberation Systems

 

Collective intelligence for complexity

FuturICT, one of the six Flagship pilot projects under consideration by the EC, has just completed the 1 year process of sharpening up its mission and consortium. Now, with other OU colleagues Jeff Johnson and John Domingue, we’re developing the full proposal.

I’m involved in defining the Global Participatory Platform, which is outlined in this presentation (from slide 20) to the FET Flagship panel and others:

Making Representations Matter: Al Selvin PhD

In an earlier post on Knowledge Art, a term coined by friend and colleague Al Selvin, I opened with this question:

What does it mean to be literate in crafting representations that help a group make sense of the world?

Arguably, this is a literacy of first order importance as we confront novel challenges of overwhelming complexity, which will always (and increasingly) require external representations as extensions and augmentations of personal and collective cognition. However smart our  technologies are, people must then engage in sensemaking activity around them to decide how to act. If a group is building a model of the world in some medium (paper +/or digital) what is the skillset to orchestrate effective interaction around and via that representation?

Compendium has provided us with a long term vehicle to explore these questions specifically around fluency with participatory hypermedia and knowledge cartography for sensemaking, but our interest has stretched beyond any one software tool or practice.

I’m delighted to say that Al has now completed his doctoral research, which has been unpacking this question very elegantly (see his Knowledge Art blog), and his dissertation is online today as a KMi Technical Report:

Selvin, A.M. (2011). Making Representations Matter: Understanding Practitioner Experience in Participatory Sensemaking. Doctoral Dissertation, Knowledge Media Institute, The Open University, Milton Keynes, UK. Available as Eprint: http://oro.open.ac.uk/30834

Abstract: Appropriating new technologies in order to foster collaboration and participatory engagement is a focus for many fields, but there is relatively little research on the experience of practitioners who do so. The role of technology-use mediators is to help make such technologies amenable and of value to the people who interact with them and each other. When the nature of the technology is to provide textual and visual representations of ideas and discussions, issues of form and shaping arise, along with questions of professional ethics. This thesis examines such participatory representational practice, specifically how practitioners make participatory visual representations (pictures, diagrams, knowledge maps) coherent, engaging and useful for groups tackling complex societal and organizational challenges. This thesis develops and applies a method to analyze, characterize, and compare instances of participatory representational practice in such a way as to highlight experiential aspects such as aesthetics, narrative, improvisation, sensemaking, and ethics. It extends taxonomies of such practices found in related research, and contributes to a critique of functionalist or techno-rationalist approaches to studying professional practice. It studies how fourteen practitioners using a visual hypermedia tool engaged participants with the hypermedia representations, and the ways they made the representations matter to the participants. It focuses on the sensemaking challenges that the practitioners encountered in their sessions, and on the ways that the form they gave the visual representations (aesthetics) related to the service they were trying to provide to their participants. Qualitative research methods such as grounded theory are employed to analyze video recordings of the participatory representational sessions. Analytical tools were developed to provide a multi-perspective view on each session. Conceptual and normative frameworks for understanding the practitioner experience in participatory representational practice in context, especially in terms of aesthetics, ethics, narrative, sensemaking, and improvisation, are proposed. The thesis places these concerns in context of other kinds of facilitative and mediation practices as well as research on reflective practice, aesthetic experience, critical HCI, and participatory design.

Many congratulations to him on completing this step of the journey, and I can’t wait to see what the next step holds in store.

A recent journal paper provides a partial account of this work:

Selvin, A., Buckingham Shum,S.J. & Aakhus, M. (2010). The Practice Level in Participatory Design Rationale: Studying Practitioner Moves and Choices. Human Technology (Special Issue on Creativity and Rationale, Ed. John Carroll), 6, (1), pp. 71–105. [www.humantechnology.jyu.fi]. Preprint: http://oro.open.ac.uk/20948

The webcast and slides from a KMi seminar he gave are below:

Al Selvin, KMi Webinar [click to replay in new tab]
Al Selvin, KMi Seminar, 8 June, 2011 [click to replay in new tab]

Complexity, Computing, Contemplation, Learning?

Just posted on the new Learning Emergence network blog, a set of reflections on how we may need to bring in a whole new mindset if we are to truly tackle the complexities now confronting us…

“All of my work has been around harnessing the digital world to get us to go beyond the surface and think more deeply. Up till now this has been largely focused on rational modes of thinking, inquiry and sensemaking — hence all the stuff on argumentation, dialogue/debate mapping and hypermedia.

However, we are more than rational beings, and we know an increasing amount about the central role of the unconscious in dealing creatively with complex dilemmas that seem not to yield to conscious effort. I’ve touched on this a bit but it’s certainly been second fiddle adding harmonies to the primary melody.”

[…]

“2008 was clearly something of a watershed for me, since I also began to think about bringing in research on completely different modes of being and engagement — namely the contemplative and the spiritual — and wrote a series of posts on the intersection of learning, creativity, computing — and critically — the contemplative mind.A lot has happened in the intervening years, and sparked by some recent tweets and ensuing links around sensemaking and complexity, I’ve been drawn back to this work, and can sense a new matrix of connections beckoning.”

On Social Learning, Sensemaking Capacity, and Collective Intelligence

I recently gave an EDUCAUSE webinar, in which I told the story that’s slowly emerging from the last year’s work around  Social Learning, Sensemaking Capacity, and Collective Intelligence. Thanks to the ELI team for inviting me to share this work, and we’re now working on an article to consolidate this. It was recently one of the tweeted presentations on Slideshare, which was encouraging!

Some of the videos of Hypermedia Discourse tools, which I didn’t get time to show, are blogged here. Slideshare below, PPT on EDUCAUSE website, or PDF.

Contested Collective Intelligence

Cohere Poster, CSCW 2010 CI Wkshp

There’s a workshop coming up at CSCW 2010, focusing on Collective Intelligence In Organizations: Toward a Research Agenda. I look forward to reporting on what looks to be a very stimulating gathering…

Anna and I took the opportunity to develop some thinking around how Hypermedia Discourse and sensemaking (as embodied in our Cohere web app) locate themselves within the broader CI landscape:

De Liddo , A. and Buckingham Shum, S. (2010). Cohere: A Prototype for Contested Collective Intelligence. Workshop on Collective Intelligence in Organizations: Toward a Research Agenda, ACM Computer Supported Cooperative Work (CSCW 2010), February 6-10, 2010, Savannah, Georgia, USA. Available as ePrint: http://oro.open.ac.uk/19554

Abstract: This paper presents the rationale for treating Contested Collective Intelligence (CCI) as a significant and distinctive dimension of the broader Collective Intelligence design space for organizations. CCI is contrasted with other forms of CI, and building on research in sensemaking, and the modeling of dialogue and debate, we motivate a set of requirements for an ideal CCI platform. We then describe a social, semantic annotation tool called Cohere, which serves as our working prototype of the CCI concept, now being deployed in several communities.

Resilience and Liminal Space

I’m trying to clarify how learning, sensemaking, emotions and spirituality interweave. It all happens in the same person, so we can’t chop them up.

Being in London for a few days at PCF5 has given me that little extra reading time I don’t normally find in the family home 🙂

So yesterday I had the luxury of browsing in the superb Institute of Education bookshop and picked up Guy Claxton’s Wise Up: Learning to Live the Learning Life which has been on the hitlist for a few months. Maybe his work could also add a new dimension to SocialLearn, an Open U. strategic initiative to explore emerging online paradigms for the new learning landscape…

Right from the introduction to this lucid and influential book, Claxton’s writing is engaging and to the point:

Let me be clear. Learning, in the way I am using the term, is what you do when you don’t know what to do. (p.11)

Claxton goes on to present, in accessible language for a non-academic, research in the learning sciences which motivates what turned into the Building Learning Power approach for school teachers to learn how to teach children an explicit language for learning-to-learn. It turns out this derives in turn from a research project at University of Bristol into what makes good learners:

Deakin Crick, R., Broadfoot, P. and Claxton, G. (2004). Developing an Effective Lifelong Learning Inventory: The ELLI Project. Assessment in Education, 11, (3), pp. 247-272.

One of the key dimensions in Learning Power is resilience — the emotional capacity to tolerate the feelings of discomfort that assail us when we are stretched out of our comfort zone, threatening our sense of identity. Both adults and children flee this feeling if they are not resilient enough to persevere and believe that they can push through.

OK, now switch context to our AHRC/EPSRC/JISC-funded e-Dance research project, which as I hoped when putting it together with the others, is turning out to be an incredibly stimulating space to be in. We opened the proposal as follows:

A key problem in the academic field of dance is how to capture and document the incremental development of ideas and their material manifestation in the creative process within practice-led research. In improvisational, embodied investigation, the mode of engagement is generative, pre-verbal, intuitive, experiential and fluid. This militates against types of cognitive engagement necessary for analysis, critique and reflection. The problem is most acute in the context of dance: however it is pertinent to all arts-based disciplines. This project is predicated on dialogic processes between dance and e-Science and the fluidity of concepts as they transverse the two domains, making use of recent advances in the visualisation and representation of spatio-temporal structures and discourse.

Drilling down into the theme of pre-linguistic annotation/capture of choreographic design process, we wrote:

The visual nature of the interface employed by these e-Science documentation tools enables exploration of possibilities for pre-linguistic, multi-layered, non-linear representations of process, more aligned with the characteristics of the creative process itself. This reiteration of process will be considered not just as a static archival document of the process, but as a dynamic source of material that can be redeployed, for example, as a site for forensic, archaeological investigation; a score for further developmental commentaries generated through practice; or pre-recorded audio/visual content for re-use in hybrid distributed performance.

As the Open U. software development effort comes on stream in August, and with our Research Intensive in U. Bedford only a week or so away, we are now thinking about the kinds of user interface that choreographers want to scaffold, capture, provoke, reflect back their creative process. The role of the visual, and perhaps non-verbal human-computer interaction, are to the fore, as we take seriously the pre-linguistic nature of the choreographic design process. We have learnt from Helen and Sita (our choreographers) and from our partial immersion in the choreographic process, that they will ‘just know’ when they see something ‘right’ unfolding before them on the dance floor: a moment that they want to capture without getting verbal, to be revisited and replayed later for reflection and further rehearsal/research.

With these considerations in mind, it seemed providential when Guy Claxton emailed me this article:

Claxton, G. (2006). Thinking at the Edge. Cambridge Journal of Education, Vol. 36, No. 3, pp. 351–362

This tries to put language and concepts on how we conceive, and nurture, creativity. His interest is in how we work with, not fear or fight, that creative period when things remain inchoate, ill-formed and unsettling:

…there is a softer, slower kind of groping for a way of articulating something that is currently, tantalizingly, beyond our linguistic grasp… It is these gentle, generic, but often unsung, aspects of the creative process that I want to describe.

Intruigingly he uses the particular example of choreographers, as he writes about:

…the intuitive feeling of rightness (or wrongness) that guides the process. This sense of rightness—the same immediate, unjustifiable feeling of ‘Yes, that’s it’ that guides the process of focusing—seems to be essential to the kind of creativity I am exploring. A choreographer may not know what it is she is looking for until she tries out one more move and gets the ‘Yes, that’s it’ response. As I write, I too do not know quite what I want to say, nor precisely where the discussion is heading, until a sentence hits the screen and I get the ‘Yes, that’s it’ feeling. Even research scientists must learn to recognize and trust that intuition.

Inspired by the 1960s work of Eugene Gendlin at the University of Chicago on the pre-conceptual period of creativity and cognitive change, and continued by his associates [Focusing Institute], Claxton writes:

Gendlin’s point is this: that the kind of personal problem-solving that happens in counseling and psychotherapy usually requires slow, delicate, hazy knowing, rather than quick, conceptual, conscious knowing. The main problem is often not one of ‘deciding what to do’, but of coming to understand more precisely what it is that makes things appear problematic to us in the particular way they do. And that kind of knowing requires us to be able to go ‘back to basics’; to start with the complicated, murky ‘felt sense’ of the predicament, and then slow down the process of epistemic evolution so we can (a) see more clearly what kinds of assumptions we might, unconsciously, have been stirring in to the conceptual mix; and (b) allow the emerging conceptualization to be driven, and continually refined, by the felt sense itself, rather than forcing it to fit the pre-existing templates, categories, habits and phrases that we happen to have installed in the skill-scape and the word-scape. Focusing enables people to regain some flexibility, with regard to their ‘ways of knowing’. In particular, it helps them relearn the kind of patient, open-minded attentiveness that allows them to conceptualize their predicament in a way that is fresher, more differentiated, and more accurate, in the sense of being closer to the complex reality of their own embodied knowing.

So, all this is quite intruiging. In the context of e-Dance, embodied, pre-verbal cognition looks to be an interesting seam to mine in the coming months as we seek to build language that bridges cognitive interface design and dance, and concretely, to adapt our visual hypermedia tools (Compendium and Cohere) to support the construction of resources for choreographic, practice-based research.

The final strand coming together is around the writing of Richard Rohr, a Franciscan priest, on liminal space. Take this article, written in the aftermath of 9/11, but applicable to all contexts of suffering — which Rohr, uncomfortably, holds to be the only time when we grow spiritually:

“Limina” is the Latin word for threshold, the space betwixt and between.

[…] It is when you have left the “tried and true” but have not yet been able to replace it with anything else. It is when you are finally out of the way. It is when you are in between your old comfort zone and any possible new answer. It is no fun.

[…] IF YOU ARE NOT trained in how to hold anxiety, how to live with ambiguity, how to entrust and wait — you will run — or more likely you will “explain.” Not necessarily a true explanation, but any explanation is better than scary liminal space. Anything to flee from this terrible “cloud of unknowing.” Those of a more fear-based nature will run back to the old explanations. Those who love risk or hate thought will often quickly construct a new explanation where they can feel special and again in control. Few of us know how to stay on the threshold. You just feel stupid there — and we are all trying to say something profound these days.

[…] THE PREFERRED LANGUAGE of both the Christian and the Muslim mystics is the language of darkness. They are most at home in the realm of not-knowing. Often, therefore, it was called “luminous darkness.”

This “cloud of unknowing” is Claxton’s “slower kind of groping for a way of articulating something…”, and Gendlin’s “felt sense of the predicament…” —  but this time it’s framed within the Judaeo-Christian tradition, by a spiritual mentor who counsels normal people like you and me who may be enduring suffering and confronting personal meltdown as all the usual reference points dissolve.

As our times grow more complex and uncertain, nurturing resilience, which we might see as part of the deeper ability to inhabit liminal space, looks to be of central importance — not only for ourselves, but surely also our children. It may be “merely” artistic wrestling in the creative process, or the struggle to learn deeply, or it may be facing immense shock in one’s life.

As Dave Snowden argues, we are past the era of designing fail-safe organisational and societal systems: the only thing we can be confident of is that they will fail, as the environment grows more turbulent. We must instead design for safe-fail systems.

Since people are at the heart of such infrastructure, we might wonder what kind of an educational or organisational learning culture — from kindergarten on — would value the nurturing of such a fine mix of cognitive, emotional and social skills, dispositions and personal qualities? What if we treated them as equally important to — indeed, profoundly enabling of — traditional core literacies, or the performance indicators that conventionally govern the balance sheet?

Joint PhD with NASA

Human-Agent Collaboration for Distributed Sensemaking and Action

3 year studentship sponsored by NASA Ames Human-Centered Computing group: to be filled as soon as possible:

The Challenge

What will scientific publishing, collaborative modelling, or internet argumentation look like when ideas might be agents, arguments can be monitored, and agents can provide active support to analysts working over time and space? What are the human and computing challenges, how would you investigate them, and how would you validate your work?

We invite candidates to read the linked resources, and write a research proposal following the guidelines.

You are…

…passionate about developing tools for mapping human knowledge, and inventing and understanding new kinds of user experience with software agents. You will have a keen interest in human-centred computing, bringing Java and/or Web programming skills, and a relevant background in one or more of: multi-agent systems, conceptual modelling, argumentation, knowledge engineering, collaboration tools, user interface design, usability evaluation. You will be a team player, capable of working collaboratively at a distance and across timezones, but able to initiate new ideas, and work to agreed objectives.

We’re looking to fill this position as soon as possible, so get in touch if you are interested!…

Knowledge Mapping for Sensemaking: webinar, 2008.04.17

Members of the Hypermedia Discourse team will contribute to a webinar that introduces Knowledge Mapping for Sensemaking, in the context of a series on “Ontology in Knowledge Management and Decision Support”, sponsored by NASA, a US government collaboration technologies group, and the Ontolog virtual forum.
This event contributes to a 6-month mini-series comprising Talks, Panel Discussions and Online Discourse; with the virtual events being offered in both ‘real world’ (augmented conference calls) and ‘virtual world’ (Second Life) settings.

Join us next Thurs April 17…

The summary is as follows.

A “knowledge mapping” approach to managing information, knowledge and decisions places the emphasis on the creation of “cartographic” layers, which like spatial maps, weave different kinds of stories over the “raw data” of documents, deadlines, resources, problems. Just as the map is not the territory, neither is a knowledge map neutral, nor necessarily a consensus worldview, and not to be taken as truth. Continuing the spatial planning metaphor, a good knowledge map is a powerful representation for sensemaking: orientation, shared memory, filtering complexity, and maintaining shared attention for planning and decision making. In software, digital maps of such intellectual landscapes exploit the power of hypermedia, folksonomy, social tools, and (where possible) reasoning over formal ontology. The centrality of social processes in negotiating the meaning of a map is unquestioned. The speakers in today’s session work from these assumptions, and will take you deeper into their particular approaches.